“Things Every Southern Woman Should Know How to Make”

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Alice clicked on the headline, mildly curious about what yet another stranger thought should be in her kitchen repertoire. Pictures of China plates mounded with crispy fried chicken, greens, cobbler, and a pile of biscuits a mile high flooded the screen, all set off with a pitcher of sweet tea beaded with condensation. The table was set; an apron draped off to the side next to a box labeled “Gramma’s Recipes” in fine calligraphy. She closed the browser and put away her tablet. She was born a Georgia peach, but she couldn’t make a cobbler to save her life. Did that mean she wasn’t southern? Or maybe just not “Southern.” For Alice, there was no recipe box full of family traditions. Her younger years were filled with rental homes in different states and her father’s voice coaxing her toward a text book rather than a cookbook. Metalworking and fabrication held more interest than learning to flambé or sauté. Did it make her less of a woman that her cooking skills consisted of fresh salads...

Ramblings of a Gamer: Detroit: Become Human or an Interactive Choose-Your-Own-Adventure

If you're looking for a game with a lot of action, then this is not the game for you. However, if you're looking for a game that challenges the way you think and every decision affects the outcome of the story, look no further!

DETROIT: BECOME HUMAN lets you play as three different android characters in a not-so-distant future full of rising tensions between humans and the androids who serve them. As you play, a timeline is created for each character based on the decisions you make for them, which is cool because you can see how one simple choice bends the future in several different ways. I've only completed a single playthrough so far, and while I was mostly satisfied with the outcome, I have a couple characters that I would like to improve their futures.

A single playthrough doesn't take too long, but the replay value promises to give me my money's worth--which, by the way, was a bargain in the Quantic Dream collection with HEAVY RAIN and BEYOND: TWO SOULS. The whole thing was $30.

The story telling in this game is great. Even though you start out on three very different paths, eventually they cross and it's pulled together beautifully. The characters personalities really shine as you progress, and the information woven into the background between news reports, scenery, and random tablets available to read everywhere give the world depth.

Gameplay-wise, it's okay. Movement is a little stiff and slow. There's occasionally a prompted button mash in an action sequence, but mostly it's about researching the scene and interacting with the characters/world around you. If you like choose-your-own-adventure stories, I would check this one out.

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